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Scene

Type: object

A scene is a distinct, sequential segment of the movie. Scenes play in the order they appear in the parent movie's scenes array. Scenes cannot overlap in time. Each scene holds its own elements, optional transition, and local variables.

Properties

background-color

Background color of the scene. Hexadecimal value (e.g. #FF0000) or transparent.

Type string
Required No
Default Value "#000000"

cache

If true, a previously rendered version of this scene is reused when its inputs match. If false, the scene is rendered from scratch.

Type boolean
Required No
Default Value true

comment

Free-form note attached to the scene. Ignored by the renderer.

Type string
Required No

condition

Expression evaluated at render time. The scene is included only if the expression is truthy. Empty strings and falsy values cause the scene to be skipped.

Type string
Required No

duration

Scene duration in seconds. -1 makes the scene as long as needed to contain all its elements.

Type number
Required No
Default Value -1
Format float

elements

Elements rendered inside the scene. Stacking order in the array determines layering — later items render on top.

Type array
Required No

Array items

Each item is one of the element types defined in Element. The discriminator is the type field.

type value Schema
image Image element
video Video element
text Text element
html HTML element
component Component element
audio Audio element
voice Voice element
audiogram Audiogram element
subtitles Subtitles element

id

Unique identifier for the scene. Auto-generated when omitted.

Type string
Required No
Default Value "@randomString"

import

ID of another scene to import. Imported scenes are merged into the current scene by appending their elements array. Useful with templates.

Type string
Required No

iterate

Name of a movie-level variable holding an array. At normalisation time the scene is duplicated once per array item (up to 50). When the item is an object, it becomes the duplicated scene's local variables. Used to generate slideshow-style sequences from data.

Type string
Required No

preload

Assets to fetch or generate before this scene's elements render. Same shape as movie.preload.

Type array
Required No

transition

Transition between this scene and the next.

Type object
Required No

This object contains the following properties:

  • type: (string, optional) — Transition family. Currently xfade. Default xfade.
  • style: (string, optional) — Transition style. Default fade. Examples: fade, wipeleft, slideup, circleopen, dissolve, pixelize, …
  • duration: (number, optional) — Length of the transition in seconds.

variables

Scene-local variables. Names follow the same rules as movie.variables. Local variables override parent (movie) values inside the scene.

Type object
Required No
Default Value {}